I love EVERYTHING about this game!! This is kind of one of the best I played so far, despite the AI art. Fun enough that it doesn’t feel like a slide of images, but not so hard that you can’t enjoy the rest the game has to offer. The 25 levels content is generally awesome, even if enemy variety can be increased. I literally have finished it for like 5 times🫣
To that end, are you looking for an artist? I just want to see this project blossom and all, I’d do most drawing free of charge. No sneaky sneaky offering for commission prices and everything. In stars verdant earth I’m enjoyed enough about your work that I want to contribute to it in ways that I can. .̶.̶.̶m̶a̶y̶b̶e̶ ̶a̶ ̶t̶h̶i̶n̶g̶ ̶o̶r̶ ̶t̶w̶o̶ ̶a̶b̶o̶u̶t̶ ̶v̶o̶r̶e̶ ̶w̶o̶u̶l̶d̶ ̶g̶a̶r̶n̶i̶s̶h̶ ̶i̶t̶ ̶t̶o̶ ̶p̶e̶r̶f̶e̶c̶t̶i̶o̶n̶,̶ ̶i̶f̶ ̶y̶o̶u̶ ̶c̶a̶t̶c̶h̶ ̶w̶h̶a̶t̶ ̶I̶ ̶m̶e̶a̶n̶
Hi! I really like your game, I wanted to ask you, do you plan on adding the option to switch from lbs to kg? Or adding a bar that show you how much lbs/kg do you need to move from one weight stage to another, similar to the xp bar?
Hey, i really like your game. Im in the middle of trying to learn twine and this is exactly the style im wanting to male but with my own story in mind. Id love if you have any tips and or guidance for me. Id truely appreciate the assistance
Hey, that's awesome. Assuming you're using Twine SugarCube (which is what I'd recommend), I've found the most useful resource to be the official docs, which explains all the different functions and stuff. Another good way to learn would be to use the twine editor to import other projects (like this one) and explore them to see how the work.
If you want to do more complicated things I'd recommend learning some basic HTML & JavaScript (there's probably a million tutorials out there) as I find it much easier to do complex logic in JavaScript than with twine macros.
If you have any specific questions about how I did something I'm happy to answer
I wanted to say that I have enjoyed the game for the two playthroughs I have done of it. It is certainly a step up from other itch.io games on here in terms of gameplay and mechanics.
Through I am also writing because as an artist, I am personally not a fan of the AI Generated art that is used in this game.
But rather than just complaining about it, I wanted to reach out to you and ask if you would be willing to allow me to create artwork for your game In place of the AI stuff. It would include human-made overhauls for all art files in the game, including the Player Character panels, Enemy Panels, Boss Panels, the backgrounds, etc.
I am writing in the comments because I haven't found a way to contact or message creators directly on this site, and I dont know if you have any other contacts or anything like on DeviantArt or NewGrounds.
If you are interested, than below I have placed a link for my DeviantArt page so that you can gage the type of styles you could expect from me. I would want to experiment with some new styles that I think could work for your game.
Hi RokiDusa,
Thanks for the kind words and I’m flattered by your offer. Replacing the AI with human-made art is certainly something I’m interested in. Though to be honest I don’t think I want to commit to anything just yet. Nevertheless you’re always free to create and distribute an image replacement pack for the game, which I’d encourage!
As for how to contact me, I guess the easiest place to DM me would be on WeightGaming (I should probably create other socials at some point…)
Thanks for the reply. Unfortunately, because of where I currently am this weekend, I am unable to contact you on WeightGaming, but I would like to propose something else:
If I were to redraw all 10 stages of the Player Character, and then show them to you in private, do you think it would change your mind on if you should commit to any sort of makeover for the rest of the game?
As a side note, I also have some ideas regarding different classes of player characters, like how there are multiple classes in D&D, which I would also be happy to draw for you if its something your interested in.
I spent the last week trying to figure out Twine. Im not exactly a coder or programmer, so the whole thing is a bit confusing for me, especially when I want to add my own class system into the passage, But I will try and figure it out for myself. Else, if you manage to introduce the other classes in the next update, or before me, I'll be sure to render those characters as well, assuming they are still AI Generated.
Glad you like it! I must admit I’m unlikely to add other types of expansion as it’s not personally my cup of tea, and this is just something that I work on in my free time for fun. But I’m certainly open to people making mods for that kind of thing
I love the content and it's challenging. Would be funny if you could add some events and progression for immobility, becoming so fat only your own magic or servants could help you progress, maybe after you beat the final boss.
I haven't found any bugs, rather one or two errors when buying stuff from some rare merchant events, but I noticed how the game got laggier the more you used the history or progress, at least in the browser.
I remember being (insert something i probably shouldnt say) so I did everything i could to gain weight, and then just... died. Just beat it tho. 10/10. the final boss was a lot easier than i thought it would be tho. might wanna add some special effect like unstunnable or smth.
i havent played this game in a hot minute, i beat it when it was just text and pictures, no cool effects and buttons. This game has improved a lot and i am impressed, great job
Can you add a Dev menu code so that people who don't want to deal with missed skill checks/low skill points can change it in game without beating the game?
It's something I'll consider for a future update, though I must admit it's low on my priority list because if you download the game you can easily browse the images in file explorer.
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Quick question, Criticalmongoose: Is there a name to the main character? Or is she unnamed?
Лучшая игра в этом жанре, играл в неё ещё наверно более года назад. Прошёл раз 20 наверно и каждый раз интересно
I love EVERYTHING about this game!! This is kind of one of the best I played so far, despite the AI art. Fun enough that it doesn’t feel like a slide of images, but not so hard that you can’t enjoy the rest the game has to offer. The 25 levels content is generally awesome, even if enemy variety can be increased. I literally have finished it for like 5 times🫣
To that end, are you looking for an artist? I just want to see this project blossom and all, I’d do most drawing free of charge. No sneaky sneaky offering for commission prices and everything. In stars verdant earth I’m enjoyed enough about your work that I want to contribute to it in ways that I can. .̶.̶.̶m̶a̶y̶b̶e̶ ̶a̶ ̶t̶h̶i̶n̶g̶ ̶o̶r̶ ̶t̶w̶o̶ ̶a̶b̶o̶u̶t̶ ̶v̶o̶r̶e̶ ̶w̶o̶u̶l̶d̶ ̶g̶a̶r̶n̶i̶s̶h̶ ̶i̶t̶ ̶t̶o̶ ̶p̶e̶r̶f̶e̶c̶t̶i̶o̶n̶,̶ ̶i̶f̶ ̶y̶o̶u̶ ̶c̶a̶t̶c̶h̶ ̶w̶h̶a̶t̶ ̶I̶ ̶m̶e̶a̶n̶
My DA Page for ref
Since your an artist, can u do a fanart about the game?
Hi! I really like your game, I wanted to ask you, do you plan on adding the option to switch from lbs to kg? Or adding a bar that show you how much lbs/kg do you need to move from one weight stage to another, similar to the xp bar?
Thank you again for your hard work!
Hi mongoose!
Just wondering if you are working on a new game or not, really appreciate tower. Have a good day
Thanks! I'm still focused on the next update for this game (sorry it's been taking so long), so not working on a new game at the moment
Hey can you add more weight gain stages
There will be more weight stages in the next update
Okay
Have a good night
Hey, i really like your game. Im in the middle of trying to learn twine and this is exactly the style im wanting to male but with my own story in mind. Id love if you have any tips and or guidance for me. Id truely appreciate the assistance
Hey, that's awesome. Assuming you're using Twine SugarCube (which is what I'd recommend), I've found the most useful resource to be the official docs, which explains all the different functions and stuff. Another good way to learn would be to use the twine editor to import other projects (like this one) and explore them to see how the work.
If you want to do more complicated things I'd recommend learning some basic HTML & JavaScript (there's probably a million tutorials out there) as I find it much easier to do complex logic in JavaScript than with twine macros.
If you have any specific questions about how I did something I'm happy to answer
it mentions a tower of lust, is that a planned game in future?
Hey CriticalMongoose,
I wanted to say that I have enjoyed the game for the two playthroughs I have done of it. It is certainly a step up from other itch.io games on here in terms of gameplay and mechanics.
Through I am also writing because as an artist, I am personally not a fan of the AI Generated art that is used in this game.
But rather than just complaining about it, I wanted to reach out to you and ask if you would be willing to allow me to create artwork for your game In place of the AI stuff. It would include human-made overhauls for all art files in the game, including the Player Character panels, Enemy Panels, Boss Panels, the backgrounds, etc.
I am writing in the comments because I haven't found a way to contact or message creators directly on this site, and I dont know if you have any other contacts or anything like on DeviantArt or NewGrounds.
If you are interested, than below I have placed a link for my DeviantArt page so that you can gage the type of styles you could expect from me. I would want to experiment with some new styles that I think could work for your game.
Thanks,
RokiDusa
My DeviantArt Page
Hi RokiDusa, Thanks for the kind words and I’m flattered by your offer. Replacing the AI with human-made art is certainly something I’m interested in. Though to be honest I don’t think I want to commit to anything just yet. Nevertheless you’re always free to create and distribute an image replacement pack for the game, which I’d encourage!
As for how to contact me, I guess the easiest place to DM me would be on WeightGaming (I should probably create other socials at some point…)
Hey CM,
Thanks for the reply. Unfortunately, because of where I currently am this weekend, I am unable to contact you on WeightGaming, but I would like to propose something else:
If I were to redraw all 10 stages of the Player Character, and then show them to you in private, do you think it would change your mind on if you should commit to any sort of makeover for the rest of the game?
As a side note, I also have some ideas regarding different classes of player characters, like how there are multiple classes in D&D, which I would also be happy to draw for you if its something your interested in.
Hope to hear from you again soon,
RokiDusa
You're free to redraw the player if you want, and it could make me change my mind, sure. But again, I don't want to promise anything.
A class system may or may not be something I'm already working on ;-)
Hey again,
I spent the last week trying to figure out Twine. Im not exactly a coder or programmer, so the whole thing is a bit confusing for me, especially when I want to add my own class system into the passage, But I will try and figure it out for myself. Else, if you manage to introduce the other classes in the next update, or before me, I'll be sure to render those characters as well, assuming they are still AI Generated.
Thanks again for the reply,
RokiDusa
When the next update i want to get the main character fatter
Can you add a debug
There is a debug menu hidden already, which is accessed by clicking the title of the game three times
Beat the entire game on the first stage of fatness...nothing cool happened though. No extra rewards, no special items not even any special text
:(
The ending is slightly different if you weigh less that 250 lbs, but yeah the text is the only thing that changes
Nice game.
I'd love a version of this but for other types of Expansion (Breast, Ass, Thigh, Lips)
I agree. I just got to the last weight stage and nothing happened
Glad you like it! I must admit I’m unlikely to add other types of expansion as it’s not personally my cup of tea, and this is just something that I work on in my free time for fun. But I’m certainly open to people making mods for that kind of thing
Cool, little game!
I love the content and it's challenging. Would be funny if you could add some events and progression for immobility, becoming so fat only your own magic or servants could help you progress, maybe after you beat the final boss.
I haven't found any bugs, rather one or two errors when buying stuff from some rare merchant events, but I noticed how the game got laggier the more you used the history or progress, at least in the browser.
Can you mod this game?
Sure! The game is open-source as far as I’m concerned. I’m even open to writing a modding guide if that’s something people are interested in.
Awesome sauce :D
Ai Slop.
It's pretty good though
I remember being (insert something i probably shouldnt say) so I did everything i could to gain weight, and then just... died. Just beat it tho. 10/10. the final boss was a lot easier than i thought it would be tho. might wanna add some special effect like unstunnable or smth.
Felt like cheating running with a Bow that deals 50 damage with an unlimited supply of arrows. Completed it in one go. Nice game
i havent played this game in a hot minute, i beat it when it was just text and pictures, no cool effects and buttons. This game has improved a lot and i am impressed, great job
Will there be any secret interactions added down the line?
do you have plans for any other games?
Good update cant eat food tho, gets stuck and cant scroll
Just released patch to fix this
Just released a patch to fix this
OMG this update is amazing!!!!! genuinly makes the expirience a lot more comfortable to play
Can you add a Dev menu code so that people who don't want to deal with missed skill checks/low skill points can change it in game without beating the game?
Yes, a debug menu could make this game much easier and more fun.
MORE FLOORS, MORE FIGHTS, MORE WEIGHT, MORE, MORE, MORE
liked it a lot!
loved it! are you planning more games like this? if so Im looking forward to i
I was wondering if in the next update, there could be a "gallery" section that could be accessed after beating the Queen (or in the debug menu).
It's something I'll consider for a future update, though I must admit it's low on my priority list because if you download the game you can easily browse the images in file explorer.